

A traveler in the Astral Plane sees the plane as a vast empty void periodically dotted with tiny motes of physical reality calved off of the countless planes it overlaps. Example transitive planes include the following.Ī silvery void that connects the Material and Inner Planes to the Outer Planes, the astral plane is the medium through which the souls of the departed travel to the afterlife. These planes have the strongest regular interaction with the Material Plane and are often accessed by using various spells. Transitive planes have one important common characteristic: they “overlap” with other planes, and as such can be used to travel between these overlapping realities. These planes have the strongest regular interaction with the Material Plane and can be accessed using various spells. The Astral Plane (although technically an Outer Planes) is a conduit to all other planes, while the Ethereal Plane and the Shadow Plane both serve as means of transportation within the Material Plane, which they’re connected to. These three planes have one important common characteristic: each is used to get from one place to another. As it includes the official campaign setting world, it is the assumed starting realm and the default plane for most adventures. The “size” of the Material Plane depends upon the campaign-it might conform only to the single world on which your game is set, or it might encompass an entire universe of planets, moons, stars, and galaxies. The Material Plane tends to be the most Earth-like of all planes and operates under the same set of natural laws that our own real world does. This is the default plane for most adventures. The Material Plane is the most Earth-like of all the planes, and operates under the same set of natural laws that our own world does. The planes break down into a number of general types: the Material Plane, the transitive planes, the Inner Planes, the Outer Planes, and the demiplanes.Īlthough the number of planes is limited only by imagination, they can all be categorized into five general types: the Material Plane, the transitive planes, the Inner Planes, the Outer Planes, and the countless demiplanes. Except for rare linking points, each plane is effectively its own universe, with its own natural laws. The planes of existence are different realities with interwoven connections. Farther out, beyond the void of the Astral Plane, sits the unimaginably vast Outer Sphere, which is itself surrounded and contained by the innumerable layers of the Abyss. The elemental planes of the Inner Sphere surround this heart. At the heart of the sphere lie the Material Plane and its twisted reflection, the Shadow Plane, bridged by the mists of the Ethereal Plane.

The planes are collectively known as the Great Beyond, and form a vast, nesting sphere. Collectively, the entirety of these other dimensions and planes is known as the Great Beyond.Īlthough the number of planes is limited only by imagination, they can all be categorized into five general types: the Material Plane, the transitive planes, the Inner Planes, the Outer Planes, and the countless demiplanes. Except for rare linking points that allow travel between them, each plane is effectively its own universe with its own natural laws. Yet even beyond this existence of countless planets exist more worlds-entirely different dimensions of reality known as the planes of existence. While endless adventure awaits out in the game-there are other worlds beyond these-other continents, other planets, other galaxies.

Dimension of Time (Dimension (Transitive).Dimension of Dreams (Dimension (transitive)/demiplane†).
